Balance & Skill Adjustments¶
All skill mechanics are transparently documented to preserve balanced competitive gameplay.
⚖️ Class & Skill Fine-Tuning¶
⚔️ Swordsman Branch¶
- Bowling Bash: Gutter lines removed. Bowling Bash now deals consistent 2-hit damage across all walkable coordinates.
- Spiral Pierce: Weight scaling capped at 500 weight to maintain high-damage burst while preventing infinite stun locks.
🏹 Archer Branch¶
- Sharpshooting: Minimum cast delay reduced by 0.15s to enhance fluid rotation in PvM and Battlegrounds.
- Ankle Snare: Duration reduced to 15 seconds inside War of Emperium castle maps.
🗡️ Thief Branch¶
- Sonic Acceleration: Added +50 Hit bonus to ensure reliable Sonic Blow connections against high-Flee targets.
- Soul Destroyer: Damage ratio adjusted to 50% Physical / 50% Magical to preserve hybrid gearing utility.
🔮 Mage Branch¶
- Safety Wall & Sanctuary: Unbreakable against monster melee attacks; normal hit count limits apply.