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Elements, Sizes & Weapon Penalties

Understanding elemental interactions and weapon-size damage scaling is fundamental to maximizing your character's combat efficiency.


⚔️ Weapon vs Size Penalty Chart

The table below indicates the percentage of weapon base ATK dealt based on weapon type and target monster size:

Weapon Type Small Monsters Medium Monsters Large Monsters
Daggers 100% 75% 50%
1-Handed Swords 75% 100% 75%
2-Handed Swords 75% 75% 100%
Spears (on Foot) 75% 75% 100%
Spears (Mounted on Peco) 75% 100% 100%
Axes (1H & 2H) 50% 75% 100%
Maces 75% 100% 100%
Bows & Guns 100% 100% 75%
Katars 75% 100% 75%
Books & Staves 100% 100% 100%

[!TIP] Weapon Perfection: The Blacksmith skill Weapon Perfection temporarily forces all party members' physical attacks to deal 100% damage to all monster sizes, nullifying size penalties completely!


⚡ Elemental Damage Matrix (Level 1 Element)

Attacking Element vs Neutral vs Water vs Earth vs Fire vs Wind vs Poison vs Holy vs Shadow vs Ghost vs Undead
Neutral 100% 100% 100% 100% 100% 100% 100% 100% 70% 100%
Water 100% 25% 100% 150% 90% 100% 75% 100% 100% 100%
Earth 100% 100% 25% 90% 150% 100% 75% 100% 100% 100%
Fire 100% 90% 150% 25% 100% 100% 75% 100% 100% 125%
Wind 100% 150% 90% 100% 25% 100% 75% 100% 100% 100%
Holy 100% 100% 100% 100% 100% 100% 0% 125% 100% 150%
Shadow 100% 100% 100% 100% 100% 50% 125% 0% 100% -25% (Heals)
Ghost 70% 100% 100% 100% 100% 100% 75% 75% 125% 100%
Undead 100% 100% 100% 125% 100% 50% 100% 0% 100% -25% (Heals)